The adventure game is on hold. We’re going to change the style to something a little more abstract.
In the meantime, I’ve started working with a group online creating art for an RTS/Fighting game.
The low poly mesh is just about complete. Today I’ll be unwrapping, texturing, normal mapping, and maybe skinning.
I’m doing the graphics for a friend’s adventure game, all in Blender.
I’m going to add detail to the model and texture, and change the cannon on his back. It’s just a placeholder.
A narcoleptic costumed hero. He can’t discern the dream world from reality so he has delusions about his heroism.
A concept sketch for a game currently in development. I have to make a bunch of these.