The low poly mesh is just about complete. Today I’ll be unwrapping, texturing, normal mapping, and maybe skinning.
I’m doing the graphics for a friend’s adventure game, all in Blender.
I’m going to add detail to the model and texture, and change the cannon on his back. It’s just a placeholder.
Filed under: Environments, Sketches, Paintings, Concepts, Work In Progress
Part of a matte painting project.